Skip to content
NovelForge DocsReference

Product Site Visual Rewrite v3 Plan — Superseded

Status: historical implementation plan; superseded by plan.en.md.

Status: historical implementation plan; superseded by plan.en.md.

The original v3 plan targeted the former browser DOM/CSS/Vite Product shell. The public Product runtime is now Godot Web, so those implementation steps must not be resumed.

The surviving visual work is executed inside the current Godot architecture:

  1. project Story Loom tokens into generated GDScript;
  2. build the Product stage with Control/Canvas surfaces;
  3. represent system relationships as connected topology and inspector surfaces;
  4. use semantic route accents for Product, Studio, Architecture, Publication, Inspect, Playground, and Agents;
  5. use bounded 2.5D motion and input-driven parallax without an idle frame loop;
  6. provide a dedicated portrait topology for phone layouts;
  7. preserve bilingual and accessibility contracts;
  8. validate the actual exported WebAssembly runtime with screenshot/browser evidence.

Current execution and acceptance are defined by plan.en.md and tasks.en.md.