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Godot Parity Migration Plan

NovelForge documentation.

  1. Shadow bootstrap: restore the Godot Web project, deterministic fonts, Compatibility renderer, and an independent CI artifact; do not switch production.
  2. Home parity: first lock the 1440×900 and 390×844 header, hero, CTAs, launcher, and trust pill, including font and line-wrap corrections.
  3. Interaction parity: locale, theme state, browser history, Docs hard navigation, Studio handoff, keyboard, and focus.
  4. Route parity: migrate Product → Architecture → Publication → Inspect → Playground → Agents, using the existing Browser QA screenshots as the per-route baseline.
  5. Visual gate: same-size baseline/candidate screenshots, diff metric, and human visual review; do not cut over until every gate passes.
  6. Production cutover: replace only the Product root; /docs/** remains owned by Astro/Starlight.
  7. Post-cutover regression: retain the Solid baseline for a period as visual-regression evidence, then remove the old implementation after stability is confirmed.